APPROACH

Send a ghost.

One agent, or the whole wing.

A ghost is an agent that reasons onboard, not in a ground station — within the mission the operator set. A crew of specialized agents flies one machine; the wing is every agent and every asset, tasked as one. Jam the GPS, cut the link: the ghosts keep working.
Onboard · live
  1. GPSDenied
  2. LinkCut
  3. GhostOSRunning

Autopilot keeps it stable. Onboard agents keep the mission going.

01 / WHERE IT RUNS

GhostOS runs the machine.

An autopilot keeps the machine stable. GhostOS is the onboard autonomy: a crew of specialized agents that take tasks from Vespera or ATAK and keep executing when the link drops, within the mission the operator set. GPS-denied flight is a development objective, not a completed demonstration.
Onboard computer · low SWaP
GhostOS
GhostOS onboard module

Onboard mission autonomy. Local decisions, within the mission the operator set.

Laptop or workstation
Vespera

Where people plan, watch, and retask.

Cloud · global access
Vespera Cloud

More reach and compute. Never a dependency.

Only the first column has to be there. Each step to the right adds reach and compute, but none of it decides for the machine.

MULTI-DOMAIN HARDWARE & OEM
One onboard autonomy stack across air, land, and sea.
3/4 ISOMETRIC CAD · GHOSTOS COMPATIBLE
Kestrel
Kestrel
AIR · VTOL ISR
Aether
Aether
AIR · HEAVY LIFT
Rover
Rover
LAND · UGV
USV
USV
SEA · SURFACE
HOW YOU GET IT

GhostOS ships onboard GhostWing aircraft, and the same autonomy can be licensed for compatible third-party systems. Three paths: GhostWing aircraft, OEM integrations, and autonomy licensing. Each integration is scoped one at a time.

02 / THE WING

A crew of specialized agents on every craft.

GhostOS runs a crew onboard. Each agent has a job and a set of tools. They reason over the environment together, on a shared mission graph — within the mission the operator set. When one fails, the rest keep going.
PERCEPTION

Watches the feed. Runs detection and can query onboard reference imagery.

Tools · Detectors, cameras, unit reference imagery

NAVIGATION

Replans the route against the live map as the situation changes.

Tools · Live map, visual landmarks, inertial sensing

COORDINATION

Divides work with other aircraft and reconciles when links return.

Tools · Peer state, shared mission graph, mesh radio

MISSION

Reasons over intent and chooses the next action — within the mission the operator set.

Tools · Intent, plays, constraints, onboard knowledge base

Because capabilities are tools, adding one is adding a tool — a new sensor, a new play, a new onboard knowledge base — not retraining a model. A unit can bring its own reference data and the agents use it. Geolocated results land back in ATAK and Vespera.

03 / PLAYS

A library of plays. Not a mass of drones.

Formation is one behavior. The same wing can split to map an area, reassign work when a link drops, and sync what each machine learned when the link returns.
FORMATION
PLAY · 01
SIM · POLYGON_FORMATION● SIMFORMATION · LINEFORMATION · WEDGEFORMATION · CIRCLEFORMATION · GRID
One coordination behavior. Line, wedge, circle, or grid for transit and area coverage.
EXPLORE AND MAP
PLAY · 02
SIM · COVERAGE
Aircraft divide an area, map what they see, and return the picture. The work is the coverage, not the formation.
ADAPT AND RELAY
PLAY · 03
SIM · RECONNECTSYNC ON RECONNECT
When a link drops, remaining work is reassigned onboard. When it returns, each machine syncs what it learned.

Vespera selects the play; onboard agents execute it. A play is a tool — adding one is adding a capability, not retraining a model.

04 / AUTONOMY LEVELS

Scale autonomy. Mission by mission.

Same vehicle, same software. What changes is how much of the mission the onboard agents carry — within the bounds the operator set.
Operator decidesAgents execute
01Manual

An operator flies it directly by RC, FPV, or hand controller.

Training, demonstrations, and tightly controlled airspace.

02Preplanned

Fixed routes and waypoints, set before launch.

Known terrain, working comms, routine patrols.

03Adaptive

Onboard behaviors adjust in flight, including formations, coverage, and follow.

Mapping, reconnaissance, and coverage patterns.

04Autonomous

Onboard agents plan, execute, adapt, and report — within the mission the operator set.

Comms denied, high tempo, long duration.

Set per mission in Vespera; GhostOS runs the level you picked onboard each machine.