
Spectre
Add a collaborative protection layer.
Exploring distributed sensing, escort, and operator-authorized intercept behaviors for other systems.
Explore Spectre→Swarm intelligence, built for the tactical edge.

Add a collaborative protection layer.
Exploring distributed sensing, escort, and operator-authorized intercept behaviors for other systems.
Explore Spectre→
Move mission equipment forward.
Designed around modular payload movement for teams operating beyond conventional vehicle access.
Explore Phantom→Extend runway-independent reach.
An early-development aircraft concept combining vertical launch and recovery with wing-borne cruise.
Explore Wraith→Vespera brings AI mission planning, workflow builders, simulation, and ground control into one system, designed to integrate with the systems you already operate. Build each step by hand, or set the intent and let agents assemble the mission. You choose how much to delegate, and you keep the authority to step in.
See the operation, review decision points, and retain authority from one operator interface.
Mission and limits, authorized before launch
Onboard vision and inertial sensing, no satellites
Air, ground, and surface machines work as one, no ground link
Each local picture merges into the whole; operators step back in
Operators and agents build the mission in Vespera, and every asset carries it onboard, with its own way to navigate and its own picture of the world. When GPS is jammed and comms drop, the team keeps working the mission within the bounds it was given. When links return, each machine merges what it learned back into the whole: terrain it mapped, tracks it held, work it finished.
Explore the Approach→Aircraft, ground systems, and the software they run are designed, machined, printed, and revised in-house, so field lessons feed straight into the next build.
Explore GhostForge→A person missing in the mountains, more ground than a crew could cover, and comms that fade in the valleys. GhostWing's first end-to-end software demonstration runs the full stack against it: agents divide the search and rehearse it, the team flies its sectors and re-routes on what it finds, and when one asset makes contact it climbs for line of sight, passing the location to the others and back to the operator.
See how the team works→Tell us what the team needs to move, sense, protect, or coordinate, and we'll build the demo around it.